The Role of “Skip Redundant Mouse Movement” In Macro Playback

If you take a look at any screen or window-based macro you’ve recorded in PTFB Pro, you’ll see a checkbox marked “skip redundant mouse movement” on the first page of its property sheet.

So what does it do? Why is it so important in macro playback?

Basically, any time you record a macro all mouse movements are preserved in that recording. When you drag your mouse from one side of the screen to the other, you aren’t just going directly from A to B, you’re taking your mouse cursor on a journey with hundreds, maybe thousands of little “course corrections” along the way.

Now if you’re recording a macro to duplicate a drawing operation for example, all those little mouse movements are important and you want to keep them. On the other hand, if you’re just carrying out a regular computing task, like moving the mouse over a button and clicking, those mouse movements are pretty much irrelevant; all that matters is that the mouse is in the right place when the click occurs. What’s more, if you want your macro to play back at maximum speed, you’re better off ditching all those redundant mouse movements entirely. That’s exactly what “Skip redundant mouse movement” does; when the macro plays with the skip option enabled, it’s as though all the unimportant changes in mouse position aren’t there. The result? More efficient  playback that consumes less computer horsepower (cpu utilization).

The real beauty of this option is that it doesn’t actually delete the excess mouse movements from the macro, never to be seen again; instead it simply skips over them. So, anytime you want the macro to play back exactly as it was recorded, you just untick the button and move the playback speed to the middle position.

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